Village Hidden in the Nightmare
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The Nightmare... Less a village, more a territory teetering between two planes of existence, the living and the dead. One moon hovers over for each plane. Anything can happen in this world. Two moons, one sky, one destiny.
 
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The Nightmare is Dissolved
Devour Power EmptyFri Apr 17, 2009 1:11 pm by ZeroVenkage
So it is, so it shall be then.

((this is kham... I got rid of the big giant red fuck you post because the huge pic was really annoying, it moved the entire page over like 10 inches))

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PostSubject: Devour Power   Devour Power EmptyWed Dec 10, 2008 2:00 am

Devouring Abilities:

Eat: Devours a person and powers himself up (i.e. Someone who excels in power would increase his power someone with speed would increase his speed, etc.)

Overbite: A large row of fangs either crashes down on a foe and crushes them, or the fangs surround Grim and keep him in a protective shield.

Energy Bite: An energy blast from his hands in the shape of a mouth that bites/eats things from afar.

Fangrowth: Fangs jut from any place he wants on his body and can be expanded at will.

Fangras: Frim places his hands to the ground and pointed fangs shoot straight from the ground to either 1) Surround Grim in a shield fast 2) Jut up like spikes from the ground wherever he pleases 3) Surround a foe and try to stab them 4) Move like shark fins through the ground, cutting through whatever gets in their way.

Consuming Palm: The mouth on his hands opens and eats small attacks and can fling them back at will.

Insanity Bite: A large, sharp toothed mouth appears from nowhere and grinds up a foe or a large, rabies infested mouth flies at the foe viciously trying to give them deadly rabies that makes them go INSANE. (In this insane status, you are unable to use any jutsu or chakra ability things. Only weapons and physical abilities like punching and stuff. Ho yeah.)

Devouring Fist: Fists take the shape of torpedos with mouths on them. They become as hard as steel and when they bite, they drain energy.

Cerberus Fang: 3 sets of pointed giant fangs appear from thin air and seek out a foe.

Termite Bite: Tiny tiny fangs are created from thin air and try to latch onto the foe and drain their energy.

Flesh Grind: 1) Large fangs smash down on a foe and proceed grinding like a chainsaw. 2) small fangs proceed in trying to eat a foe alive.

Drill Fang: Large, spinning fangs get shot from his hand to eat or grind up a foe.

Tongue Lash: 1) Grim makes a large tongue appear from the ground (or him) that attacks the foe and sticks them with saliva. 2) Part of the ground turns into tongue, making it hard to stand.

Maw Infinity: 1) Creates a giant, venus flytrap-like mouth that covers the entire ground and secretes sticky saliva that sticks like 1000 times more than the stickiest adhesive and closes in on a foe and disintegrates them from the inside or 2) Creates a field of mouths that seemingly go on endlessly with the same effect as #1, only they're smaller and only able to take off a limb or something. They also bite a hell of a lot faster than the giant one, and can snap in a split second.

Tongue Lash; Tombereau: 3 whale sized tongues of seemingly endless proportions attack a foe from the ground. They are sharp all around to cut through the ground and a foe with ease.

Shark Teeth: Small, arrow-like teeth move at high speeds to attack a foe. They may easily cut bone like tissue. The most that can be used at once are 1,000.

Teeth Bullets: Shoots sharpened teeth similar to the Shark Teeth from any of the parts of his body that have teeth on them. They easily cut bone.

Mouth Cut: The mouth on his hands' teeth jut out very far. Sometimes he just uses one sharpened tooth as a sword.

Animal Heads- He can create 2 of 8 animal heads at a time on his hands that do other things, as seen below.

Chameleon Head: Hand turns into a chameleon head with an infinitely long sticky tongue.

Whale Head: Hand turns into an extremely large whale mouth with pointed teeth that delivers mountain crushing punches. The mouth had a black hole in it that destroys whatever it eats.

Fearow Head: Hand turns into a Fearow head with an extremely long, sharpened beak sword.

Crocodile Head: Hand turns into a long croc snout with bone crushing jaws that snap in a split second.

Shark Head: Hand turns into a shark's head that moves at a high speed when punching. It also may turn into liquid when punching. The jaws grind like chainsaws.

Wolf Head: Hand turns into a wold head that bites with an intense force. Once you're caught, it is near impossible to break free.

Anteater Head: A long anteater snout shoots out a great length and sucks in whatever it can before curling back up.

Turtle Head: A turtle shell that is as hard as rhenium diboride, the only substance harder than diamond. It can be used for punching, which delivers devastating killing blows, and when you least expect it, a large turtle head shoots out in a split second and either snaps with bone shattering jaws, or rams with its head, slipping back into the shell afterward.

Jaws of Life: Left Hand turns into large, holy jaws that chomp into someone and replenishes their energy/chakra. Usually only used on himself.

Jaws of Death: Right hand turns into large, demonic jaws that chomp into someone and either drain chakra or health from someone to heal himself, or chomp at spirits/the dead. It is reinforced with other worldly material able to make it munch through all substances.

WokkaWokkaWokka: Created a pacman head that munches through anything in a straight line, leaving a trail of nothingness behind it, or Grim munches through anything in a straight line with an unstoppable force in a straight line (Whatever comes at him gets eaten and destroyed.)

Proxima Gamma: Parts of his body grow teeth at random and become mouths of their own (Shoulder + Shoulder = Mouth, etc.) These teeth are made of antimatter.

Alkie Omniscious: 1) Shoots energy beams the same as the ones from his eye out of anywhere there is a mouth. 2) Shoots out energy beams from all 3 eyes and merge them into one, causing an explosion that covered 333 feet.


Last edited by Grimnyzmal on Sun Dec 28, 2008 1:13 pm; edited 2 times in total
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PostSubject: Re: Devour Power   Devour Power EmptyFri Dec 26, 2008 3:23 pm

Scarf Abilities:

World Eater Assault: World Eater grows in size largely and tries to slice up a foe at high speeds.

Scarf's Condemn: Millions of scarf ends come from World Eater and try to grab and eat them.

Endless Scarves: Scarves attack a foe nonstop, regenerating instantly once cut instead of taking time.

Scarf Drill: Scarves either begin drilling separately or merge into one giant drill.

Scarf Blade: The scarves turn into sharpened blades and begin slicing at high speeds all around him.

Scarf Whip: A piece of World Eater's end comes off and is used as a hand held whip. It can still do everything that it used to.

World Crush: Millions of scarves wrap together into one gigantic spike that stabs into the ground, making cracks of black hole energy or makes the scarves separate in the ground and crash up individually from the ground simultaneously.

Death Scarf: Millions of scarves wrap together to make one giant scarf tail with a mouth on it. It will then assume slashing, slapping or eating the foe. Also, it may use the same attacks as a scarf of normal size (i.e. the Scarf Drill.)

Scarf up: Creates a lot of scarves to eat anything blindly, whatever it may be, within a certain distance from him.

Scarf Dance: Scarf tails float around on their own, not connected to Grim at all and attack.

Dismal Fate: Scarves wrap themselves into huge wreckingballs and mallets that are either covered in teeth spikes or wrapped in black hole energy to smash down at the foe constantly. He can make however many he needs with World Eater.

Supermassive Energy: (After using Demon Devourer and Endless Scarves) World Eater in its Demon Devourer form shoots out an explosive blast of energy from each of the mouths that it has and merges the energy into one supermassive energy blast. The resulting explosion shoots straight upwards, as well as from all angles at the bottom.

Scarf Annihilation: Scarves form into a giant dome over the area and attack from literally ANYWHERE that the scarves take up space, wherever it may be.

Origin of its Name; World Eater: The absolute best attack World Eater can use while in its first form. World Eater jets out with an infinite amount of scarf tails and wraps around a large area and just eats nonstop, easily able to devour a continent in less than an hour. Anything that is in the way of the mouths or steps on a mouth is instantly eaten. (It's able to engulf a whole planet, however that ability can only happen once it's barren and lifeless)

Proxima Beta: When attacked, his body instantly blocks the attack (or avoids) with extremely sharpened senses. He cannot attack with anything but the effect of this attack when in use. The effect is that once avoided or blocked, a sharp scarf blade flies out for a counter attack, or shoots a shockwave of energy from a trail it leaves behind. The attacks happen in a split second. Unmissable if opponent does not have good reflexes or senses.


Last edited by Grimnyzmal on Sun Dec 28, 2008 12:47 pm; edited 1 time in total
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PostSubject: Re: Devour Power   Devour Power EmptyFri Dec 26, 2008 3:24 pm

Black Hole/Natural Abilities:

Black Hole Fist: His fist becomes a black hole and as he punches, the fist sucks in and destroys the matter. It does not work long range, only if contact is made.

Black Hole Kick: His foot becomes a black hole and as he kicks, the foot sucks in and destroys the matter. It does not work long range, only if contact is made.

Spacial Spit: Spits little blobs of black hole energy that tear through matter.

Mini Black Hole: Makes a small (compared to normal ones) Black hole appear above his head and suck in things momentarily.

Abysmal Fate: Creates a tiny tiny tiny black hole that continues to expand and expand until Grim stops it or until it spirals out of control and cannot be stopped, and just like. Destroys everything. Its center only stays in the place that it originated.

Bleak Damnation: Horrid, thin, 360 linear waves of black hole energy shoot from Grim's body at an extremely fast pace. They go at a constant rate of 3 per second. Grim cannot move while using this move, however he can use it for however long he needs to. It can be used as a shield to push things back, or as an attack to cut people/things.

Black Hole Sun: Creates a giant, flaming black hole and smashes it down, disintegrating whatever it touches or whatever is caught in the explosion. The explosion can cover the radius of about 20,000 feet.

Eclipse: Creates a large black hole sphere that blocks out the sun for a moment, then smashes down and sticks to the ground, sucking in whatever it can before it shrinks into nothing.

Black Sky: The sky becomes a black hole that either sucks in whatever it can, or it stays stationary and keeps whatever it can from escaping the area.

Black Hole Shadow: Manifests black hole energy into his shadow so that he have it attack people unknowingly. His shadow actually BECOMES a black hole, however it still connects to his body and cannot move without light.

Alpha Funnel: (After Black Sky is used) An intense and ominously large black hole funnel pierces through the ground and into the core of the planet... almost... sucking in whatever it can (Not the core, you bastards.)

Flak Douleur: (After Black Sky is used) Black hole bullets shoot from the sky nonstop without Grim having to think, destroying whatever is in the sky besides him or Alticord. Great for keeping opponents grounded.

Flicker: Throws ant sized black hole particles that eat through anything.

Black Wings: Sprouts large wings from his back made of black hole energy that destroy whatever space they touch. They are NOT used for flying since Grim already naturally defies gravity, they just look cool.

Devaste Abyss: Creates a spontaneous abyss wherever necessary. He can create these inside of solid objects, which eventually makes them implode and have their matter destroyed.

Chiral Helix: A large helix of black hole energybecomes Grim's arm that is pointed at the tip. Similar to a sword and a drill that can expand in size. Not only can it rotate like a drill and at the same time act as a sword, but it can bend and alter its shape at will. If it connects and does not destroy your matter, it can alter the shape of other things that it touches. (Usually into a helix or spiral or something.)

Destruction Spikes: Long spires of black holes jut out of his body wherever he wants at a high speed.

Scattered Darkness: Creates tiny black hole orbs to surround the area and lock on to the enemy. They move to Grim's will. (Think Cherubimon from the digimon movie.)

Consuming Ground: A large black hole mouth appears on a floor and sucks in everything unless he closes it.

Evil Eye: Centers black hole energy into his eye mixed with an energy beam so that when he shoots an explosive blasts, it comes out as matter destroying black hole energy that also explodes with black hole energy.

Upchuck: Vomits antimatter.

Breaking Hand: His hand becomes surrounded in extremely intense and high gravitational black hole energy, which its main purpose is to destroy shields, however, sometimes he might just use it to bust through some shit, or break weapons.

Requiem: 1) Plays a sinister melody on Alticord that allows rays of Black Hole energy to shoot from the ground. 2) He unbuttons his suit and a large mouth appears on his stomach. It shoots out a giant blast of black hole energy, or the same energy that would be shot from his eye.

Ragnarok's Deprave: Arm of his choosing turns into an extremely large sword made of a black hole. This sword can shoot out black hole snakes, create black hole shockwaves and can expand in length for a quick second, like for long reach slashes that strike without warning.

Annihilation: A super attack that starts with a piercing beam of black hole energy from his mouth or third eye. Very thin. Whatever it touches, it instantly creates an explosion that does not stop until grim tells it to. To top it off, it creates black hole hands that grab and pull things in from all around, making it bigger until Grim stops it, or, if not that, then it explodes larger, however it is now a beam that pierces through the other side of the planet, disintegrating whatever it touches along the way.

Proxima Alpha: 1) When touched or attacked, his body explodes with a giant black hole in an instant, leaving no time to escape. Whatever is in the radius becomes his nourishment. 2) Creates an immense shockwave from his bodyparts made of a black hole. It can only go in a straight line, however the shockwave may be horizontal, vertical or diagonal.

Proxima: (After using Proximas Gamma, Beta and Alpha in that order) A one shot attack that either 1) Creates a black hole inside of someone upon contact with his hand or World Eater, or 2) Uses the core of the planet to suck in and destroy whatever he wants in that set region. This can only be used once and requires a lot of charging to use (About 4 turns of complete and utter charging.) During the charging state, Grim cannot defend or attack, and his ability to dodge is cut severely. It really is a miracle if he can even get the charging done. XD

Black Hand Calling: Summons an entity's hand from out of an immense black hole that instantly seeks and destroys the enemy. It requires a great energy to summon, but not to maintain. (Think Nightwalker from Princess Mononoke.)

Grim Ending: (After Black Sky and Consuming ground are used) The entire field becomes encased in a black hole sphere, preventing escape for all. Afterwards, the opponent inside of the sphere is brutally destroyed by any means by the sphere, whether it be crushing gravitational force or just destruction of matter in general. Grim may bend the sphere into any shape he needs.

Supermassive Black Hole; Hellmageddon Annihilation: Just look at Annihilation, except now it's bigger, requires more energy to charge/use, and when it explodes, it creates a horrid miasma-like cloud of black hole energy for a few minutes.


Last edited by Grimnyzmal on Sun Dec 28, 2008 4:39 pm; edited 2 times in total
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PostSubject: Re: Devour Power   Devour Power EmptyFri Dec 26, 2008 3:24 pm

Support Abilities:

Mummify: Wraps himself in his scarves to become more resistant to attacks (especially fire.)

Gluttonous Drain: His hair opens up (His hair is a mouth, too) and begins draining everything it can for a few moments, rejuvenating energy and power.

Grim Barrier: Creates a swift black hole barrier mixed with exploding energy. It lasts for a split second, however if anyone touches it, if their matter isn't destroyed, they are launched backwards by a giant explosion.

Mind Eater: A scarf sinks its fangs into someone's head and gives Grimnyzmal any and all information he needs, including how to counter or defend against attacks. Also, Grim can aim and lock onto someone's mind with his third eye and devour it without making contact, sealing, then destroying it.

Scarf Arms: World eater grows in size and wraps around Grim's arms making them larger in size, more powerful and more durable.

Soft Threads: World Eater puffs itself up and makes any physical attack nullified wherever it touches him (He's too soft for them to work. x) )

Black Body: Makes any part of his body an expandable and compactable black hole. No suction power, however.

Soul Eater: Drains someone's soul and makes them his soulless slave.

Brain Eater: Eats brains of someone and instead of it being destroyed by his black hole insides, it is instantly transformed into knowledge for him of EVERYTHING the brain knows/knew.

Demon Devourer: World Eater's second form. It turns black and outlined with red energy that flows like fire. While in this form, it becomes more resistant to darkness abilities, making them have extremely little effect, in addition to the resistance to fire. Also, the mouths can shoot out energy beams.

Proxima Omega: Combines Proximas Gamma, Beta and Alpha any way Grim choses. Requires IMMENSE energy to use and no other attacks can be used once it has started until energy runs out.

Grim Rhapsody: Grim plays a melody on Alticord that allows him to use attacks based on the key he plays once the melody is done or while he plays it. (See Character Description for details).

Gluttony Forme: (After using Black Body and Proxima Omega.) A forme that that changes Grim into a complete and utter black hole using a special variation of Black Hole Energy and Devouring power. He may make his body that of a complete black hole, and the teeth that are on his body fuse with it and become antimatter, giving him the ability to bite with antimatter... teeth. I guess. He may change the suction of himself to any strength he needs, but he cannot do anything else while sucking (stfu, say nothing or I shoot you). He cannot use any abilities (Except for the Proxima techniques and Ragnarok's Deprave) however World Eater does become an unending variety of tentacles that stem out from his back, and then from each other (Think Tentacle monster from Futurama). For reference, look at Tabuu from Super Smash Bros. Brawl, only think of him as black and... spacey. And instead of butterfly wings, TENTACLES.
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